UX/UI Design
Design that holds up all the way into the code - because the same people draw it and build it.
Good design is not a surface laid over a finished product at the end. It is the decision about what the product needs to do in the first place - and that decision is best made before the first line of code exists.
So we do not work as a design agency that hands over a file. Our designers sit in the same teams as engineering, which closes the most expensive gap in product projects: the one between what was designed and what actually ships.
The result is a design system rather than a pile of screens - components that exist in code, are documented, and get reused on the next feature instead of redrawn.
What that includes
- User research, interviews & usability testing
- Information architecture & user flows
- Wireframing & interactive prototyping
- Interface design for web and mobile
- Design systems & component libraries
- Accessibility to WCAG 2.2
- Design tokens & theming (light/dark)
- Implementation by the same team, in the same repository
The individual disciplines
What we actually do inside this service - pick the one that matches your situation.
User Research
Interviews and tests with real users before anything is built - so assumptions fail early, while that is still cheap.
Interface Design
Interfaces that make the next step obvious - for internal tools as much as for products with a public audience.
Design Systems
Components, tokens, and rules that mean the same thing in Figma and in code - the basis for teams working in parallel.
Prototyping
Clickable prototypes for decisions and user tests, long before implementation gets expensive.
Accessibility
WCAG-conformant implementation with keyboard operation, contrast, and screen reader semantics - built in, not retrofitted.
Design Engineering
No handover: our designers work in the same repository, so the screen that ships is the screen that was designed.
Frequently Asked Questions
Because the question of what should be built exists independently of who builds it. Many of our clients bring us in for user research and a design system while implementation stays in-house - others have a finished design and only need engineering. As a separate service you can commission either one on its own instead of as a bundle.
Yes. Where a corporate design exists, we work inside it - translating it into design tokens and components rather than reinventing it. Where the guidelines have gaps for digital products (states, error cases, dark mode), we close them and document them so they become part of your system.
By it being the same teams. Our designers work in the repository, components are built once and referenced in code, and what gets signed off is the running application - not a picture of it. The classic gap between design and implementation opens at a handover, and there is no handover.
No. Keyboard operation, contrast, and correct semantics are part of the implementation, not an add-on package - retrofitting both costs considerably more. If you need a formal assessment against the European Accessibility Act or WCAG 2.2 AA, we plan that in as its own step.
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